Fantasy Point Calculators

Rate My Fantasy Football Team

Rate or grade your fantasy team with a free team grader that scores your roster out of 100 across six categories, then find out which one is costing you the most. No screenshot, no strangers guessing at a league they cannot see.

Why most team ratings are wrong

The most common post in every fantasy forum is a screenshot of a roster and the words "rate my team". The replies are almost always useless, because a stranger glancing at 15 names has no idea what your league scores, how many teams are in it, or who else is in it.

Two mistakes account for nearly every bad rating. The first is rating names instead of points above replacement. A roster full of recognisable players is not the same as a good roster. What matters is how much better each starter is than the player you could add off waivers this afternoon.

The second is rating totals instead of starting lineups. Bench points do not count. A team with four startable running backs and no tight end is worse than it looks, because two of those backs sit every week while the tight end slot bleeds points. The calculator above is built to avoid both.

The six categories

Starter strength (30)

Total points above replacement across your starting lineup. Above 40 scores the full 30, 28 to 40 scores 24, 16 to 28 scores 18, 8 to 16 scores 11, below 8 scores 5. It is the biggest single block because it is the thing that actually wins weeks. A median 12-team lineup carries about 17, so the middle band is where most rosters belong.

Positional edges (20)

How many starting slots clear replacement by 4 points or more. Four edges is full marks and a median lineup has one or two. Quarterback counts half in a one-QB league, because replacement there is so high that a good quarterback moves the needle far less than a good tight end.

Startable depth (15)

Bench players you would genuinely start if your best back and best receiver both missed four weeks. Three points each. A handcuff to your own starter counts. A rookie you are stashing does not, because he does not help in the week the injury happens.

Bye distribution (10)

The worst single bye week on your roster. Two or fewer starters scores 10, three scores 6, four or more scores 2. It is the cheapest category to fix and the one most managers never look at until Week 9.

Risk concentration (15)

How many of your top three scorers carry a real availability question. None scores 15, one scores 9, two scores 4, three scores nothing. Risk is not additive, it is concentrated: three fragile flex players are survivable, one fragile league-winner is not.

Format fit (10)

Whether the roster shape suits the scoring. Matched scores 10, neutral 5, actively mismatched 0. The two common mismatches are a PPR roster full of touchdown-dependent players and a superflex roster with only one quarterback.

The replacement levels it measures against

Points per game for a 12-team league. Pick 10 teams and every baseline rises by 10 percent, because a shallower league leaves better players unrostered. Pick 14 and every baseline drops by 8 percent for the opposite reason. These are this site's published defaults rather than a live measurement, and they are the same numbers the trade analyzer uses, so the two tools cannot contradict each other.

PositionFull PPRHalf-PPRStandard
QB15.515.515.5
RB9.58.06.5
WR10.08.06.0
TE7.05.54.0
K7.57.57.5
DST6.56.56.5

Quarterback, kicker and defence baselines do not move between formats because none of the three earns points for receptions. Running back, receiver and tight end all do, which is why their baselines fall as you move from full PPR to standard.

Reading your score

ScoreVerdictWhat to do
85 to 100Title favouriteProtect it. Do not make clever trades. Add handcuffs for your top scorers.
70 to 84Playoff teamOne upgrade from contention. Consolidate depth into a starter.
55 to 69Bubble teamYour weakest starting slot is the whole problem. Fix that one slot, ignore everything else.
40 to 54RebuildingSell veterans with name value for younger players and picks in keeper formats. In redraft, stream aggressively and take swings.
Under 40Structurally brokenSomething is wrong beyond bad luck, usually a positional hole or a format mismatch. Recheck format fit first.

Most rosters in a competitive 12-team league land between 55 and 80. A mid-60s score is normal, not a disaster.

Turning the grade into trades

The grade is only useful if it tells you what to do next, and it usually does, because the weakest category points straight at the fix.

  • Low starter strength, high depth. The most common shape and the easiest to solve. You have too many good players and not enough great ones. Trade two startable pieces for one clear upgrade. You only start one player per slot, so consolidating is close to free value.
  • Low positional edges, decent starter strength. Your points are spread evenly with no weekly advantage anywhere. Sell from your deepest position to buy an elite player at your shallowest, which usually means selling a receiver to buy a tight end or a running back.
  • Low depth. A waiver problem, not a trade problem. Spend your budget on handcuffs to your own top scorers before spending it on someone else's.
  • Low on risk concentration. The hardest to fix and the one most managers ignore. If your season depends on one fragile player, either buy his handcuff or trade him at full price to someone who is not thinking about it.

Run any trade the grade suggests through the trade analyzer before you send it, because it weights the extra pieces down for exactly the reason consolidating works. In keeper leagues, check your candidates in the keeper value calculator too, since a roster grade that ignores next year's keeper costs is only half the picture.

Set your projections in the right format first

The same player is worth six or seven points a week more in full PPR than in standard, so a grade built on the wrong format is worse than no grade at all. The PPR scoring calculator and the half-PPR calculator convert a stat line into either format, and the superflex calculator is the one to use before you decide whether your second quarterback counts as format fit or a format mismatch.

Rate my fantasy football team FAQs

How do I rate my fantasy football team?

Grade it across six categories out of 100: starter strength measured as points above replacement (30), positional edges (20), startable bench depth (15), bye week distribution (10), risk concentration among your top scorers (15) and format fit (10). The calculator on this page does that arithmetic for you. Grading it yourself beats posting a screenshot, because you know your league size, scoring format and opponents and a stranger does not.

Is there a fantasy football team grader to grade my team?

Yes. The tool on this page is a free fantasy football team grader: enter your roster and it grades your team out of 100 across starter strength, positional edges, depth, bye weeks, injury risk and format fit. Rating and grading are the same job here, so whether you want to rate my team or grade my team, the grader returns one score plus the category dragging it down.

What makes a fantasy football team good?

Points above replacement in the starting lineup, not recognisable names. A quarterback scoring 15.5 points a week in a 12-team league adds almost nothing, because that is what the waiver wire provides. A tight end scoring the same is a large weekly edge, because replacement level at tight end is closer to 7. Good teams have edges at the shallow positions.

Is my fantasy team good if it has lots of depth?

Not necessarily, and it is the most common way a roster gets overrated. Only starters score, so a bench full of flex-level players wins you nothing in a normal week. Depth matters for injuries and byes, which is why it is worth 15 points here rather than 30. If you are deep and short on top-end talent, trade two good players for one great one.

What is a good fantasy football team score out of 100?

Above 85 is a title favourite, 70 to 84 is a playoff team, 55 to 69 is on the bubble, 40 to 54 is a rebuild and under 40 means something is structurally wrong rather than unlucky. Most rosters in a competitive 12-team league land between 55 and 80, so a mid-60s score is normal rather than bad.

How many players should share a bye week?

No more than two starters. Three on the same bye usually costs you that week outright, and four is close to a guaranteed loss. Map your byes before the season and fix any cluster by trade early, while the problem is still cheap to solve.

Should I rate my team differently in PPR and standard leagues?

Yes. Replacement level at running back, receiver and tight end all fall as you move from full PPR to standard, because none of the reception points exist. A pass-catching back worth a starting spot in full PPR can be unstartable in standard on identical production. Set the format at the top of the calculator before you enter anything.

When should I rebuild instead of pushing for the playoffs?

Below about 55 on this framework, and only in a keeper or dynasty league where future assets have value. In redraft there is nothing to rebuild towards, so a weak team is better off streaming aggressively and taking high-variance swings than trading away its best players for picks that do not exist.

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Download the Roster Grading Scorecard

The full 100-point scorecard: all six categories, the weightings and the score bands, on one printable page.

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